About
Welcome to the site, I’m Matt. I consider myself a generalist, having landed work from graphics and web to video. I’ve graduated college with honors twice, hold two Microsoft Certifications, started my own local computer service and earned a reputation for speed, organization and reliability. I reside in South Florida and remain on the lookout for opportunities nationwide.
Resumé
Matthew Edward Day ▪ Port St. Lucie, FL ▪ valce@mail.com
Software and aptitudes
After Effects ▪ Dreamweaver (HTML ▪ CSS) ▪ Flash ▪ Illustrator ▪ InDesign ▪ Maya ▪ Microsoft Office ▪ Photoshop ▪ Soundbooth
Information technology ▪ Windows OS ▪ Mac OS ▪ Android ▪ DNS ▪ FTP
Certifications
2014
Microsoft Certified Professional
2014
Microsoft Technology Associate: Windows Operating System Fundamentals
Employment
Present
General Micro Systems ▪ Stuart, FL ▪ Graphic design + Web design
▪ Oversee, analyze, and edit all aspects of visual media to enforce quality and conformity to industry trends.
▪ Photograph products and finalize for use in commercial and instructional print.
▪ Develop branding for numerous offsite firms incl. the design of logos, commercial print and web.
2011-12
CMA Digital ▪ Hollywood, FL ▪ 3D art + Graphic design
▪ 3D environment and product art; modeled, mapped, textured and rendered.
▪ Ad design for commercial and digital print incl. implementation of 3D assets.
2011-12
ArchieMD ▪ Boca Raton, FL ▪ Graphic design + Video production
▪ Data entry.
▪ Brought on to indepently produce video pitch for company; completed within timeframe.
2008
Pelican Printing, Signs and Advertising ▪ Jensen Beach, FL ▪ Graphic design
▪ Commercial print incl. cards, fliers, pamphlets and signage.
▪ Logo design.
2008
Skies the Limit Printing and Graphics ▪ Port St. Lucie, FL ▪ Graphic design
▪ Commercial print incl. cards, fliers, pamphlets and signage.
Internships
2011
Daddy Design ▪ Miami, FL ▪ 3D art
▪ Product art; modeled, textured, and rendered.
Freelance
2013+
Cascades PC ▪ Port St. Lucie, FL ▪ Information technology
▪ Operating system installation, repair, and optimization.
▪ Software and hardware installation.
▪ Internet, network, and printer setup.
▪ Virus and malware removal.
▪ Video game system repair.
▪ Mobile phone repair.
▪ Data recovery.
2015
Zhuk Properties ▪ Port St. Lucie, FL ▪ Graphic design
▪ Logo design.
2015
Tri-Core Partners ▪ Port St. Lucie, FL ▪ Graphic design
▪ Logo design.
▪ Commercial print incl. cards, vehicle magnets and window cling.
2014
South Florida Event Management ▪ Port St. Lucie, FL ▪ Web design
▪ Site design, development and implementation. Client dropped out of contact; site never finished.
2012-15
Nick Day Law ▪ Hoboken, NJ ▪ Web design
▪ Site design, development, implementation and maintenance.
Education
2011
The Art Institute ▪ Fort Lauderdale, FL
▪ Graduated cum laude with a Bachelor of Science in Media Arts and Animation.
2007
Keiser University ▪ Fort Lauderdale, FL
▪ Graduated magna cum laude with an Associate of Science in Video Game Design.
2005
C. S. Monroe Technology Center ▪ Leesburg, VA
▪ Graduated with a certificate in Computer and Digital Animation.
Honors
2007
Phi Theta Kappa Honor Society ▪ Jackson, MS
▪ Inducted into the Beta Xi Pi (ΒΞΠ) chapter.
Works
City
7,474 quads (14,581 tris)
Color + Normal
MentalRay + AO
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Lab
2,241 quads (4,411 tris)
Color + Normal
MentalRay + AO
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Diner
7,186 quads (14,025 tris)
Color + Normal
MentalRay + AO
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Vela
7,422 quads (14,404 tris)
Color + Alpha
None
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Rosa (Mei)
10,252 quads (20,883 tris)
Color
MentalRay
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Hilda (Touko)
13,058 quads (25,876 tris)
Color + Alpha
MentalRay
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Dawn (Hikari)
10,976 quads (21,616 tris)
Color + Alpha
MentalRay
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Lyra (Kotone)
10,460 quads (20,734 tris)
Color + Alpha
MentalRay
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May (Haruka)
10,140 quads (20,074) tris
Color + Alpha
MentalRay
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Aika
NA
NA
NA
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Resources
Animation
Driven keys
Maya
Driven keys is a feature that allows the attributes of one or more objects, known as the "driven", to be controlled by that of another, known as the "driver". It is designed to relieve the laborious process of animating chains of objects frame-by-frame, by tweening them all at once. This tutorial will guide you through how to set up and use driven keys.
Modeling
Hands
Any
References for modeling human hands.
Border edges
Maya
Edges that loop around the openings of a mesh are known as border edges and serve to represent where a continuity of polygons ends. When they form outside this function however, they often cause issues with shading and deformation. This guide will detail a few methods for correcting troublesome border edges.
Rigging
Eyes
Maya
Eyes are one of the most subtle but important elements of a character. Thankfully, they also happen to be one of the easiest to rig. This short tutorial will show you how to do so.
2011-16 Valce. All rights reserved.
The "MD" logo is a trademark of Valce. Jet Force Gemini™ is a trademark of Rare®. Pokémon™ is a trademark of Nintendo®. Original character designs are property of their respective owners. This website has been tested for compatibility with Firefox®, Internet Explorer®, and Safari® at monitor and tablet resolutions of 1024×876 and higher. Requires Javascript to display some elements properly. Grapical issues are known to occur on the iPhone® and iPad®.